Author Topic: Allow me to rotate individual factes of a texture.  (Read 1920 times)


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Allow me to rotate individual factes of a texture.
« on: August 05, 2012, 04:36:21 AM »
Because I find it very difficult to accept that any texture can have only ONE orientation in any one model.  Take a simple wardrobe for example, using simple colours to break the model into different orientations and try to make a realistic texture map for a real wardrobe.  Wood grain orients on the long axes for the most part (except wood ends here) and for the life o0f me I cannot see the wood textures in renditioner doing very much for this.  Take a tile or brick too and the example still remains constant.

Example of a simple 'colour' based wardrobe for experimentation.
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