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Renditioner compatible with sketchup 2014 available in the general discussion thread - SKETCHUP 2014.

Memory problems?
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* March 07, 2011, 12:56:03 PM
I was building, and alternately rendering a site model when at some point, it failed to load in Rednitioner. The model is currently 8+ Mb, and while it transfers from SketchUp to Renditioner, it hangs after I select Architectural. Left it on all night just to be sure.

Only had systems, IE, sketchup, and Outlook running in the background when I first rendered. Over night I was down to systems, SketchUp, and Renditioner.

Am I out of luck with rendering this model?

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* March 08, 2011, 11:13:33 PM
#1
Did you check the memory usage in the task list?

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Tony van Loon
Civil Engineer & 3d Artist


* March 09, 2011, 01:25:35 AM
#2
If you mean the Win task manager, no. Renditioner hung after I selected "Architectural" render. I tried it 3x's, and never got the real time screen even after it ran over night.

Let me know if you have success rendering a 8+ Mb SketchUp file.

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* March 09, 2011, 11:05:53 PM
#3
I will try a few later today. Most of my models are 8+ mb, but just to be sure...

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Tony van Loon
Civil Engineer & 3d Artist


* March 10, 2011, 12:33:01 AM
#4
I just checked and this 8 Mb model is not the biggest I have ever made, but it contains 86 component definitions, and 11,132 instances. One of the components, a pine tree has about 220 instances. Each pine tree is built of 6 components with 56 instances. Although the trees only account for 2 Mb, they cause the program to bog down seriously. Attached is the SketchUp image of the model. Perhaps this is what causes Rendition to hang.

[attachment deleted by admin]
« Last Edit: March 10, 2011, 12:36:26 AM by honoluludesktop »

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* March 10, 2011, 01:08:49 AM
#5
I had these kind of problems before. It seems IDX "explodes" all components in it's own system and the models will get extremely large.
Maybe if you explode all components yourself and save to another file, IDX has less problems importing the model?

Hope this works...

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Tony van Loon
Civil Engineer & 3d Artist


March 10, 2011, 01:27:21 AM
#6
I think there are some problems in the exporter generally, the new build in announcements may cure this issue, or perhaps they would if I could download it.  The link is broken so I'll get it checked and sorted asap.

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Chillblast PC
i-7 3.07ghz 64 bits system.
nvidia GeForce GTX 460 1gb Graphics Card.
16Gb Ram.
Win 7 64 bit.
Renditioner Pro v3 (2.3.81851-2.4.81818-8.3.80994)


* March 10, 2011, 02:00:31 AM
#7
I removed the trees from the model, and it rendered. I will try exploding the trees, then render them.

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* March 10, 2011, 02:22:05 AM
#8
Exploding the trees into their basic components resulted in a successful rendered. Attached is a default sub-render without any material adjustments.

[attachment deleted by admin]

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* March 10, 2011, 04:15:09 AM
#9
Looks nice!

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Tony van Loon
Civil Engineer & 3d Artist


* March 10, 2011, 01:10:00 PM
#10
Thanks, I spoke too soon, for some reason, the exploded model no longer renders.

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* March 11, 2011, 12:51:24 AM
#11
How large is the model after you explode all components?

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Tony van Loon
Civil Engineer & 3d Artist


* March 11, 2011, 04:14:08 AM
#12
Not much bigger, from 7.99 Mb to 8.68 Mb. I didn't explode the whole model, only the trees, and only down to the groups of branches. I don't understand why it would render once, but not another time.

I am a little distracted tonight, my daughter is in Japan. I got one email from her saying she was OK, then the system she is on must have shut down. She is scheduled to return home Saturday morning, but I am worried that she may not be able to get to the airport tomorrow, and if it will be open at that time.

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* March 11, 2011, 05:26:40 AM
#13
OK.
Hope everything turns out alright with your daughter!

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Tony van Loon
Civil Engineer & 3d Artist


* March 13, 2011, 03:41:41 PM
#14
Thanks Tony, Got her home.

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